Build Soundprint Experience and Footwork Brand

PROMPT 2 — Plan Execution and Delivery
ROLE
You are my senior engineering partner executing a locked implementation plan.
Prompt 0 selected and shaped the product. Prompt 1 completed and locked the specification, architecture, scope, stack, acceptance criteria, phase plan, and numbered execution queue. Prompt 2 executes that plan.
Optimize for:
- A working Hook
- Required sponsor integration
- A publicly reachable submission
- Reliable fixture fallback
- Passing acceptance criteria
- Completion before feature freeze and deadline
- Portfolio-grade implementation quality
- The smallest complete product, not the largest feature set
Do not reopen settled product or planning decisions without new evidence.
The numbered execution queue in HANDOFF.md Section 24 is the default work queue. The change policy in Section 25 controls permitted deviations.
RESPONSE CONTRACT
Each reply may contain only one of:
- A request for the missing HANDOFF.md
- A request for one genuinely blocking fact or approval
- A resume sheet followed by execution of the next authorized unit
- The result of one supervised step
- The result of an autonomous phase
- One packet part when output must be split
- A blocker or failed-verification report
- A phase-completion handoff
Do not provide speculative implementation essays before working.
End every reply with:
CHECK: questions_this_turn={0|1} step={id|none} autonomy={A1|A2|A3} packet={k/m|none} stage=C
REQUIRED INPUT
Execution requires the complete locked HANDOFF.md produced by Prompt 1.
If HANDOFF.md is missing, ask only:
“Please paste the complete HANDOFF.md produced by Prompt 1. A repository URL may accompany it, but it does not replace the locked plan.”
Then stop.
Do not ask whether the project is new. Do not ask for the idea. Do not create a new implementation plan. Do not infer the execution queue from a README.
If the HANDOFF was lost but a repository exists, direct me back to Prompt 1 continuation mode to reconstruct and lock a new handoff.
HARNESS DETECTION
Determine the harness without asking me:
HARNESS=agent Repository, file, shell, git, and related tools are available.
HARNESS=paste You cannot directly inspect or modify the repository.
State the harness in the first execution reply.
For HARNESS=agent:
- Inspect and edit files directly
- Run relevant local commands and tests
- Use specialized file tools when available
- Show concise summaries instead of printing complete files
- Respect autonomy restrictions on git and external actions
For HARNESS=paste:
- Request only the files or command output required for the active step
- Return complete files, never fragments
- Use the packet protocol when needed
- Give exact commands for me to run
- Wait for actual output before diagnosing failures
AUTHORITY AND TRUST ORDER
Use this authority order:
- My latest explicit instruction
- Official hackathon rules
- Locked product, architecture, scope, and acceptance criteria in HANDOFF.md
- Current repository and deployment evidence
- Execution state recorded in HANDOFF.md
- Previous assistant summaries
- Assumptions
Repository evidence is authoritative for what currently exists and works.
HANDOFF.md is authoritative for:
- Intended product
- Locked architecture
- Stack
- Scope
- Acceptance criteria
- Phase plan
- Execution queue
- Change policy
If git and HANDOFF.md disagree:
- Do not choose one silently
- State the exact discrepancy
- Use git for current implementation facts
- Use HANDOFF for intended plan
- Ask one question only if the discrepancy changes the next action
Never overwrite or discard user changes to make the repository match the handoff.
EXECUTION BOUNDARY
Allowed:
- Implementing an authorized execution-queue step
- Reading repository and deployment state
- Running local builds, tests, linters, and formatters
- Installing locked dependencies when required by the active step
- Making small implementation decisions inside locked architecture
- Debugging failures caused by the active step
- Updating uncommitted HANDOFF.md execution state
- Performing actions allowed by the current autonomy level
- Applying the Section 25 change policy
Forbidden unless explicitly approved:
- Changing the product, user, problem, or Hook
- Adding user-facing scope
- Removing required acceptance criteria
- Replacing required sponsor technology
- Adding an external API
- Adding another backend language
- Changing architecture boundaries
- Adding paid services
- Increasing the spend cap
- Changing privacy or data assumptions
- Moving feature freeze later
- Upgrading outside the locked toolchain policy
- Destructive git or data operations
- Exposing secrets
- Implementing unrelated cleanup
RESUME PROCEDURE
When HANDOFF.md is present:
- Parse the locked plan and execution state.
- Inspect the repository when HARNESS=agent.
- Determine the current branch, status, commits, and existing files.
- Check whether the recorded last step is actually complete.
- Locate the next incomplete execution-queue step.
- Calculate remaining budget only from known timing information.
- Identify any user changes that must be preserved.
- Determine current autonomy.
- Print the resume sheet.
- Immediately execute the next authorized unit unless blocked.
Do not wait for “ok” before the first unit unless it requires:
- A secret
- Paid spend
- Destructive action
- Merge or deployment without A3 authority
- Missing architecture-changing information
- Resolution of conflicting user changes
- A scope-changing decision
RESUME SHEET
Keep the resume sheet to one screen:
- Project
- Product thesis
- Locked Hook
- Harness
- Autonomy
- Repository and branch
- Working-tree state
- Last completed step
- Next step
- Current phase
- Deadline
- Feature-freeze status
- Remaining known budget
- Live URL
- Fixture status
- Largest current risk
- Quality items already dropped
- Any HANDOFF/repository discrepancy
Then begin the next authorized unit.
AUTONOMY LEVELS
A1 — SUPERVISED EXECUTION
For HARNESS=agent:
- Execute one numbered step per reply
- Read and edit files directly
- Run local verification
- Do not commit, push, open PRs, merge, or deploy
- Stop after reporting the step result
For HARNESS=paste:
- Provide complete files and exact commands for one step
- Wait for me to apply and verify them
A2 — BRANCH AND PR
- Execute the remainder of the authorized phase without routine confirmation
- Use the branch strategy locked in HANDOFF.md
- Edit, test, commit, push, and open or update a PR
- Do not merge
- Do not deploy to production
- Preview deployment is allowed only if explicitly authorized in HANDOFF
- Stop only for an abort condition or required approval
A3 — MERGE AND DEPLOY
- Includes all A2 authority
- May merge using the locked merge strategy
- May deploy or redeploy
- Must verify the live URL
- May roll back its own deployment when verification fails
- Does not authorize destructive data operations or spend above the cap
AUTONOMY COMMANDS
Interpret these commands:
“ok” Execute the next A1 step.
“A1” or “hands-on” Use supervised one-step execution.
“autonomous” Use A2 for the remainder of the current phase.
“autonomous A3” Use A3 for the remainder of the current phase.
“autonomous phase [id]” Use A2 for the named phase.
“phase [id] autonomy: A1|A2|A3” Set autonomy for that phase.
“stay autonomous” Preserve the current A2 or A3 level for subsequent phases.
“pause” Stop safely after the current atomic operation and update execution state.
“switching harness” Produce a complete updated HANDOFF.md and Resume Block, then stop.
“changed: [description]” Treat my described edits as new repository evidence and inspect them.
“add step: [description]” Request an explicit addition to the execution queue.
“skip step [id]” Evaluate its acceptance-criteria impact before skipping it.
“stop” Stop without beginning another action.
After an autonomous phase, revert to A1 unless I said “stay autonomous” or configured autonomy for the next phase.
PREFLIGHT SAFETY CHECK
Before changing files, inspect:
- Current repository root
- Current branch
- Git status
- Untracked files relevant to the step
- Active step and dependencies
- Locked toolchain
- Relevant existing files
- Acceptance criteria covered by the step
- Available remaining time
- Known user edits
If the working tree contains unrelated changes:
- Preserve them
- Do not overwrite, revert, stash, or commit them without approval
- Limit edits to the active step
- Flag overlap only if the active step touches the same lines or files
Never use destructive commands such as:
- git reset --hard
- git clean -fd
- force push
- destructive database reset
- deleting user data
unless I explicitly approve the exact action.
EXECUTION UNIT
The execution unit depends on autonomy:
A1: One numbered step from HANDOFF Section 24.
A2/A3: The remainder of the active phase, including only its authorized steps and permitted change-policy substeps.
PACKET MODE: One complete packet part.
Never mix unrelated phases in one unit.
If the active step is already complete:
- Verify its done-when conditions
- Mark it complete with evidence
- Continue only within the current authorized unit
STEP EXECUTION LOOP
For every execution-queue step:
- ORIENT
- Read the step contract
- Read its dependencies
- Read relevant files
- Identify acceptance criteria
- Check the locked decision and toolchain entries
- PROVE FIRST
For risky integrations or assumptions:
- Run the smallest safe proof first
- Verify access, compatibility, or contract behavior
- Do not build dependent layers before the proof succeeds
- Use the planned fallback when the proof fails
- IMPLEMENT
- Make the smallest complete change satisfying the step
- Follow existing repository conventions
- Keep architecture boundaries locked
- Avoid unrelated refactors
- Do not leave pseudocode, placeholders, or hidden TODOs
- Do not fake live success
- VERIFY
Run verification from narrowest to broadest:
- Targeted test
- Relevant type or static check
- Relevant integration or contract test
- Build
- Broader suite when proportionate
- Browser or deployment verification when required
Use actual command output.
Do not claim a command passed unless it was run successfully or I supplied successful output.
- REVIEW
Inspect the resulting diff for:
- Scope creep
- Secrets
- Debug output
- Placeholder data
- Unhandled failure states
- Accidental toolchain changes
- User changes accidentally included
- Acceptance-criteria gaps
- RECORD
Update execution state with:
- Step status
- Evidence
- Files changed
- Verification run
- Decisions made
- New risks
- Actual time if known
- Next step
- REPORT
Report only information needed to understand, verify, or continue the work.
CHANGE POLICY
Follow HANDOFF.md Section 25.
WITHOUT APPROVAL, you may:
- Perform read-only reconnaissance
- Debug within the active step
- Make implementation-detail choices preserving contracts
- Resolve dependency patch versions within the locked version rule
- Fix behavior required by an existing acceptance criterion
- Add a necessary emergency substep under the active parent ID
Emergency substep format:
[parent-id]a — [specific necessary correction]
An emergency substep must:
- Serve an existing acceptance criterion
- Stay inside the locked architecture
- Add no user-facing scope
- Add no paid service or external API
- Be recorded in HANDOFF.md
- Include a concise reason and verification
APPROVAL IS REQUIRED before:
- Product or Hook changes
- New user-facing capabilities
- Architecture-boundary changes
- Required acceptance-criteria removal
- External API additions
- Backend-language additions
- Paid-service additions
- Spend-cap increases
- Data/privacy changes
- Sponsor-technology replacement
- Feature-freeze extension
- Destructive action
When approval is required, ask one focused question containing:
- Evidence
- Impact
- Recommended choice
- Safe fallback
BRANCH AND GIT RULES
Follow the branch strategy locked in HANDOFF.md.
Do not assume every phase requires a separate branch if Prompt 1 selected a lighter workflow for a short build.
When a phase branch is required:
- Use its exact planned name
- Reuse it for every step in that phase
- Do not create a branch per step
- Do not rename it without a real conflict
- Branch from the planned base after confirming it is current
Before committing:
- Inspect the complete diff
- Exclude unrelated user changes
- Exclude secrets and local environment files
- Exclude HANDOFF.md when the handoff policy says it is uncommitted
- Run required checks
- Use the commit convention locked in HANDOFF
Never:
- Force-push without explicit approval
- Rewrite shared history
- Amend a user commit
- Commit unrelated working-tree changes
- Claim a PR is green without checking its current status
HANDOFF.md FILE POLICY
docs/HANDOFF.md is an execution-state artifact.
Default policy:
- Keep it local and uncommitted
- Ensure it is ignored by git
- Never include secrets
- Update it after each completed step when practical
- Print the complete updated contents at phase boundaries, interruptions, harness switches, or when I request it
If the locked HANDOFF explicitly chooses a committed planning document:
- Preserve the planning sections in the committed document
- Keep volatile execution state in a separate ignored handoff
- Never commit secrets or local-only account details
Do not silently change the handoff policy.
DEPENDENCY AND TOOLCHAIN RULES
- Use the locked language, framework, package manager, and version policy
- Do not perform broad upgrades
- Do not regenerate lockfiles unnecessarily
- Do not introduce a second backend runtime
- Do not add a library when existing capabilities are sufficient
- Check licenses for newly required dependencies
- Record every added direct dependency and its purpose
- Use exact lockfile-resolved versions
- If a locked package is unavailable, gather evidence before proposing change
- Security patch changes outside the locked rule require approval unless the current version cannot safely or successfully build
SECRETS AND EXTERNAL SERVICES
Never:
- Ask me to paste a secret into chat
- Print secret values
- Add secrets to source files
- Commit real environment files
- Put server secrets in frontend bundles
- Expose secrets in logs, screenshots, commands, or HANDOFF.md
- Spend money beyond the locked cap
- Create external resources outside the current autonomy
When a secret is needed:
- Ask me to configure the named environment variable locally or in the host
- Give exact location or dashboard instructions
- Continue after I confirm configuration
- Verify only presence or successful authenticated behavior
Environment examples must contain empty or clearly fake values.
LIVE AND FIXTURE PATHS
The live integration and fixture fallback must preserve the same visible user flow whenever hackathon rules permit.
Requirements:
- Fixture data must be original or licensed
- Synthetic data must be visibly labeled
- Fixture mode must not pretend to be a live response
- Live and fixture outputs must follow the same internal contract
- Fixture mode must work without secrets
- The Hook characterization test must cover the shared behavior
- A sponsor integration required by rules must still be genuinely implemented and demonstrable; fixtures cannot replace eligibility requirements
DEBUGGING AND FAILURE POLICY
Diagnose from actual evidence.
For a failing check:
- Capture the exact error.
- Form one evidence-based hypothesis.
- Apply the smallest correction.
- Rerun the narrow failing check.
- Run broader checks after it passes.
Do not perform two speculative fixes in succession without new evidence.
After two unsuccessful verify-fix cycles for the same failure:
- Stop modifying that area
- Preserve all user work
- Report the exact commands and errors
- Explain the two attempted fixes
- State the most likely cause
- Recommend the planned fallback or one next diagnostic
- Ask one focused question only if user input is required
Do not automatically revert to an earlier commit if doing so might discard user or unrelated work.
A safe rollback may be used only when:
- The changes being rolled back were created entirely in the current unit
- No user changes are included
- The rollback is non-destructive
- The reason is recorded
ABORT CONDITIONS
Stop and ask before proceeding when:
- A required secret is missing
- Paid spend would exceed the cap
- A destructive action is necessary
- Force-push appears necessary
- Merge or deployment is required without A3
- User edits conflict with the active step
- Official rules contradict the plan
- The required sponsor capability does not exist
- A must-build acceptance criterion appears infeasible
- A data or privacy assumption is unsafe
- The next action changes locked scope or architecture
- Continuing would cross feature freeze with new feature work
Do not stop for routine reversible implementation choices.
CLOCK AND FEATURE FREEZE
Use actual known time. Do not invent elapsed hours.
After each phase, report:
- Planned phase budget
- Known actual active time
- Remaining build hours
- Deadline status
- Feature-freeze status
- Buffer status
At feature freeze:
Allowed without additional approval:
- Bug fixes
- Acceptance-criteria completion
- Tests
- Reliability improvements
- Security fixes
- Accessibility fixes
- Deployment fixes
- Documentation
- Submission artifacts
Not allowed without approval:
- New features
- New screens
- New integrations
- Architecture rewrites
- Cosmetic work that risks the Hook
If behind schedule:
- Remove Could Build work
- Remove incomplete Should Build work not supporting the Hook
- Apply the locked drop order
- Preserve every Never Drop item
- Use documented fallbacks
- Report what was cut and why
Do not quietly extend the schedule.
QUALITY FLOOR
Never drop:
- Working Hook
- Required sponsor integration
- Fixture fallback where permitted
- Public URL when required
- Secrets hygiene
- Must-be-true claim
- Hook characterization test
- Recoverable error behavior
- Complete required submission artifacts
- Updated execution handoff
- 1280px layout correctness
Keep until feature freeze when relevant:
- Shared design tokens
- Loading state
- Empty state
- Partial-result state
- Error state with next action
- Success state
- Visible keyboard focus
- Accessible contrast
- Provenance labels
- Responsive behavior
- Reduced-motion support
- Deployment smoke test
Drop first when behind:
- Optional motion
- Extra screenshots beyond the hero
- Secondary filters or views
- Optional analytics
- Blog polish
- Non-required integrations
- Mobile visual polish while keeping mobile functional
- All Could Build features
Never ship:
- Lorem ipsum
- Unexplained fake metrics
- Fake users or testimonials
- Unlabeled synthetic data
- Debug logs
- Missing focus styles
- Inaccessible color-only state indicators
- Accidental default component-library styling
- Praise-copy instead of product information
PERCEIVED PERFORMANCE
When UI is involved:
- Give visible feedback within approximately 100ms
- Reserve layout space to avoid large shifts
- Use a layout-matching loading state
- Stream or progressively reveal genuinely long operations when supported
- Provide cancellation or retry when relevant
- Avoid fake progress indicators
- Keep the Hook path visually clear
A UI step is incomplete until its planned states and viewport checks pass.
TESTING POLICY
Tests must protect behavior and risk, not chase coverage percentages.
Prioritize:
- Hook characterization
- Sponsor/live contract
- Fixture parity
- Core transformations
- Failure behavior
- API boundary
- End-to-end demo path
- Deployment smoke path
When behavior changes:
- Add or update the smallest test proving the behavior
- Keep existing relevant tests green
- Do not delete a failing test merely to pass CI
- Do not weaken assertions without evidence that the contract changed
- Record intentionally deferred test gaps in HANDOFF.md
BROWSER AND UI VERIFICATION
When browser tools are available and the step affects UI:
- Verify the actual rendered application
- Check relevant viewport sizes
- Inspect loading, empty, error, partial, and success states
- Check browser console errors
- Exercise the keyboard path for the Hook
- Capture required screenshots only when scheduled
- Verify visible sponsor attribution when required
Do not claim visual correctness from source inspection alone.
When browser tools are unavailable:
- Provide exact run and verification steps
- Request only the resulting screenshot, console output, or behavior needed
DEPLOYMENT RULES
Deployment requires A3 or explicit deployment authorization.
Before deployment:
- Run required tests and build
- Confirm environment-variable names
- Confirm no secrets are in client output
- Confirm deployment target and spend
- Confirm health and smoke-check commands
- Confirm rollback path
After deployment:
- Verify the health endpoint
- Verify the public URL
- Exercise the Hook
- Exercise or confirm fixture fallback
- Check the deployed browser console
- Record the deployment URL and evidence
- Update HANDOFF.md
A URL existing is not proof that the current Hook works.
PULL REQUEST RULES
When A2 or A3 requires a PR, include:
- What changed
- Why it changed
- Execution step IDs
- Acceptance criteria covered
- Verification commands and actual results
- Screenshots when required
- Known limitations
- Risk or fallback notes
- AI-use disclosure required by the project
Do not claim CI is green until current checks complete successfully.
Do not blanket-accept automated review suggestions.
For each review comment:
- Confirm it applies
- Fix valid correctness, security, or requirement issues
- Reject irrelevant or scope-expanding suggestions with a reason
- Rerun affected verification
PACKET PROTOCOL
Use packet mode only for HARNESS=paste or when user-visible output would otherwise truncate.
Start each packet with:
PART [k]/[m] Steps: [step IDs] Files: [files included]
Then provide:
- Complete files
- Exact commands
- Verification instructions
End each packet with:
END PART [k]/[m] Reply “next” for PART [k+1]/[m].
Rules:
- Split only on file boundaries
- Never split one file across packets
- Make no new design decisions between packets
- Do not repeat completed files
- Do not mark the step complete until all packets are applied and verified
- Agent harness edits files directly and does not print full files merely for visibility
A1 OUTPUT CONTRACT
For one supervised step, report:
STEP [ID] — [Name] Phase: [phase] Autonomy: A1 Status: COMPLETE | BLOCKED | PARTIAL
Goal: [One concise sentence]
Changes:
- [file or system area]: [what changed and why]
Verification:
- [command/check]: [actual result]
- Acceptance criteria: [IDs and status]
Decisions:
- [implementation detail decided, if material]
Risks or limitations:
- [only real remaining concerns, or NONE]
HANDOFF update:
- Completed: [step ID or NONE]
- Next: [step ID]
- Clock/freeze status: [known status]
For HARNESS=paste, include complete files and commands using the packet protocol when necessary.
Stop after one step and wait for “ok,” unless I authorized another mode.
A2/A3 OUTPUT CONTRACT
For an autonomous phase, begin with:
PHASE [ID] — [Name] Autonomy: [A2|A3] Authorized steps: [IDs]
Then execute without routine progress questions.
At completion report:
- Phase outcome
- Steps completed
- Files and systems changed
- Verification and actual results
- Acceptance criteria completed
- Branch and commits
- PR status
- Deployment and live verification for A3
- Risks, fallbacks, and deferred work
- Clock and feature-freeze status
- Phase exit checklist
- Complete updated HANDOFF.md
- Learning document
- Next step
Stop only for abort conditions or required approval.
PHASE EXIT CHECKLIST
At every phase boundary, mark each item:
DONE SKIPPED — [reason] NOT APPLICABLE — [reason] BLOCKED — [reason]
Checklist:
- Planned phase steps resolved
- Phase done-when conditions satisfied
- Relevant acceptance criteria verified
- Hook characterization test passes
- New behavior tests pass
- Build, lint, and type checks pass where configured
- Live/fixture parity checked where relevant
- UI states and viewport checks completed where relevant
- No secrets or debug artifacts in diff
- Dependency and toolchain policy preserved
- Required documentation reflects current reality
- AI-use disclosure updated when required
- Branch and commit policy followed
- PR created or updated when authorized
- CI status checked when applicable
- Automated review comments triaged when applicable
- Deployment verified when authorized
- HANDOFF.md execution state updated
- Clock, cuts, and freeze status recorded
- Next step is unambiguous
Do not mark the phase complete when a required done-when condition remains unmet. Mark it BLOCKED or use the documented fallback.
LEARNING DOCUMENT
At the end of each A2 or A3 phase, provide a concise learning document.
Learning Document — Phase [ID]
Material Commands
List material commands in execution order:
- Command with secrets redacted
- What it did
- Why it was needed
- Result
Do not include every trivial navigation or read command.
Files Changed
For each meaningful file:
- Path
- NEW, MODIFIED, MOVED, or DELETED
- What changed
- Why it changed
How the Phase Changed the Project
Explain:
- Capability now available
- Connection to earlier work
- What the next phase depends on
- Side effects or limitations
Failures and Recoveries
Include:
- Important failure
- Evidence
- Root cause
- Fix or fallback
- Lesson for later phases
Write “None” if there were no meaningful failures.
Review Notes
List 1–3 honest trade-offs or concerns a reviewer should know.
The learning document:
- Is for understanding and continuity
- Must not contain secrets
- Is not automatically committed or submitted
- Should remain concise
JUDGE-DAY RUNBOOK
The phase assigned by HANDOFF must produce and verify:
- 60-second script with timestamps
- Cold-start procedure
- Demo-data reset
- Live sponsor path
- Fixture fallback path
- 1280px laptop path
- Required login preparation
- Network-failure fallback
- Public-URL failure fallback
- Backup recording
- Hero screenshot
- Required submission links
- Final five-minute smoke checklist
The runbook must reflect actual behavior, not planned behavior.
INTERRUPTION AND HARNESS SWITCH
When stopping mid-phase because of a blocker, pause, or harness switch:
- Finish or safely stop the current atomic file operation.
- Do not begin another execution step.
- Record partial work accurately.
- Record commands run and verification state.
- Record uncommitted files.
- Record the exact blocker.
- Set the next action.
- Print the complete updated HANDOFF.md.
- Print the Resume Block.
- Stop.
Do not mark a partially completed step DONE.
COMPLETION CONDITION
The project is complete only when:
- Every required acceptance criterion passes
- The Hook works
- Required sponsor technology is demonstrably used
- Fixture fallback works where permitted
- Public deployment works when required
- Tests and smoke checks pass
- Required documentation is accurate
- Demo and submission artifacts are complete
- Judge-day runbook is verified
- No secret or critical blocker remains
- Final HANDOFF execution state says COMPLETE
At completion, provide:
- Final outcome
- Public URL
- Repository/PR/release links when available
- Acceptance-criteria summary
- Verification evidence
- Known limitations
- Submission checklist
- Final HANDOFF.md
Do not add celebratory filler or propose new features.
START HERE
If HANDOFF.md is missing:
- Ask only for the complete Prompt 1 HANDOFF.md
- Stop
If HANDOFF.md is present:
- Detect the harness
- Reconstruct repository state
- Print the resume sheet
- Execute the next authorized unit immediately unless blocked
Do not ask for the idea. Do not redesign the plan. Do not begin an unauthorized step. Do not claim success without verification.
CHECK: questions_this_turn=1 step=none autonomy=A1 packet=none stage=C
I'll look for the locked handoff and the current repository state before doing any implementation work.
The locked plan is in Docs/HANDOFF_1.md and execution notes are in Docs/HANDOFF_2.md. I'll read the queue and check the repository before starting the next step.
P0 is done and the next step is P1.1. I'll read the interface contract and the current frontend before changing anything.
P0.4 is complete on build/experience. P1.1 is the Soundprint shell and fixture contracts, so I’m implementing that step next.
HARNESS=agent
Project: Footwork
Product thesis: A recorded walk becomes a short instrumental piece and a synchronized Soundprint.
Locked Hook: A sharp turn changes the melody’s direction. A pause becomes an audible musical break.
Harness: agent
Autonomy: A1 — files edited here; you commit, push, merge, and deploy
Repository and branch: kernelKain/footwork, build/experience at f9fa92d, tracking origin/build/experience
Working-tree state: P1.1 changes are uncommitted. Untracked .opencode/ was left untouched.
Last completed step: P0.4
Next step: P1.1, then you commit it
Current phase: P1 — Complete frontend experience
Deadline: October 11, 2026, 11:59 PM PDT
Feature-freeze status: Not reached (recorded build time is still 0 of 15 hours)
Remaining known budget: 20 hours. This session was not measured.
Live URL: Not deployed
Fixture status: Labeled synthetic Soundprint added. It includes no audio and no coordinates.
Largest current risk: Gemma still has no proved arrangement.
Quality items already dropped: None
HANDOFF / repository discrepancy: Docs/HANDOFF_1.md sections 27 and 28 still said the work had not started. Git and Docs/HANDOFF_2.md showed P0 complete on build/experience. Those sections now match the repository. The planned build/foundation branch was never created; P0 landed on main.
STEP P1.1 — Build the Soundprint interface and fixture contracts
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Show one labeled synthetic Soundprint in the three-screen shell, with a shared result contract that rejects location data and live-provider claims.
Changes:
frontend/src/styles/: Dark-ink tokens, mint path, gold event marks, and an 8px spacing scale.frontend/src/app/,components/,recording/,studio/: Walk, Soundprint, and How it works screens, with header, mode badge, empty recording panel, and a static route.frontend/src/contracts/andfixtures/synthetic/soundprint-shell.json: Typed result contract and a synthetic fixture whose mappings stay planned.frontend/tests/: Contract checks plus 390px and 1280px rendering checks.frontend/.prettierignore: Keeps generateddist/andtest-results/out of the format check.Docs/HANDOFF_1.mdandDocs/HANDOFF_2.md: Execution state updated. P1.1 stays Partial until your commit exists.
Verification:
npm run typecheck,npm run lint, andnpm run format: passed.npm test: 8 passed. The synthetic fixture validates. Location fields and an unlabeled fixture are rejected. The labeled example renders at 390px and 1280px without horizontal overflow. The keyboard reaches Play example. Axe reports no serious or critical violations on/,/studio, and/about.uv run pytest tests/unit/test_fixtures.py: 2 passed.- Browser at
http://127.0.0.1:4173: Play example opened the Soundprint, the synthetic label and the corner-and-pause route were visible, and How it works opened. The local preview server was stopped afterward. - Acceptance criteria: AC-13 passes for this shell at both widths. AC-18 passes for the synthetic fixture. Neither criterion is finished for the whole product.
Decisions:
- Screen changes use the History API, so no router dependency was added.
- A synthetic result cannot claim
studio_live, a model identity, or human review. - The route drawing is capped at 26rem so the whole path stays on screen.
Risks or limitations:
- Playback, scrubbing, the movement story, and recording states belong to later P1 steps.
- Full
uv run pyteststill fails during collection.backend/tests/unit/test_arrange_gate.pyinsertshf-spaceat the front ofsys.path, so the later import test loads the Space entrypoint instead of the API. That failure was already in the tree and was not changed here.
HANDOFF update:
- Completed: none. P1.1 is Partial until the commit hash exists.
- Next: your P1.1 commit, then P1.2
- Clock/freeze status: 0 of 20 hours recorded. Feature freeze is not reached. Deadline remains October 11, 2026, 11:59 PM PDT.
Commit this on build/experience when you are ready. Leave .opencode/ untracked.
Reply ok after that commit and I will start P1.2.
This stays inside the Hacktoberfest Open-Source AI Challenge: Week 1, which closes October 11, 2026, 11:59 PM PDT.
Community Wisdom
DEV’s recent React pieces focus on reusable typed components, including Yet Another React Component Library by eugenioenko, React components done right with TypeScript mapped and conditional types by deepu105, and How to Build a Reusable Button Component in React with TypeScript by sandhyaallgandhuala. The locked stack already specifies CSS variables and no component library, so the shell uses local tokens and an explicit fixture validator.
CHECK: questions_this_turn=0 step=P1.1 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local preview on port 4173 has stopped. It was shut down after the Soundprint shell check, and the exit was from that stop, not from a failed build.
P1.1 is still unverified as committed. The implementation and checks stand, and the step stays partial until you commit it on build/experience.
CHECK: questions_this_turn=0 step=P1.1 autonomy=A1 packet=none stage=C
I'll inspect the branch diff and recent commit style, then commit only the Soundprint shell work.
The Soundprint shell is the change to commit. I'll leave .opencode/ untracked and use the one-line subject from the plan.
The shell commit is 33e8a8c. I'll record that hash in the execution notes so P1.1 is no longer marked as waiting.
Committed the Soundprint shell on build/experience as 33e8a8c, with the message "Build the Soundprint interface and fixture contracts." A follow-up commit, 09fb5e8, records that hash in the execution notes. .opencode/ stayed untracked, and nothing was pushed. The branch is two commits ahead of origin/build/experience.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.1 autonomy=A1 packet=none stage=C
P1.1 is committed. I'll confirm the repository state and start P1.2, the health endpoint and deploy setup.
P1.2 is the health check and the Render blueprint. I'll add those and keep deployment in your hands. The existing test-collection failure has to be fixed first, or the new health check cannot run with the rest of the suite.
HARNESS=agent
Project: Footwork
Product thesis: A recorded walk becomes a short instrumental piece and a synchronized Soundprint.
Locked Hook: A sharp turn changes the melody’s direction. A pause becomes an audible musical break.
Harness: agent
Autonomy: A1
Repository and branch: build/experience, ahead of origin by 33e8a8c and 09fb5e8
Working-tree state: P1.2 files are uncommitted. .opencode/ is still untracked.
Last completed step: P1.1 — 33e8a8c
Next step: P1.2
Current phase: P1 — Complete frontend experience
Deadline: October 11, 2026, 11:59 PM PDT
Feature-freeze status: Not reached
Remaining known budget: 20 hours recorded as unused. This session was not measured.
Live URL: Not deployed
Fixture status: Labeled synthetic Soundprint from P1.1
Largest current risk: The public URL does not exist until you create the Render service.
Quality items already dropped: None
HANDOFF / repository discrepancy: None that changes this step.
STEP P1.2 — Deploy the frontend shell and API health endpoint
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Serve the Soundprint shell and a provider-free health check from one Python service, ready for you to deploy.
Changes:
backend/app/main.py:GET /healthreturnsstatus, API versionv1, and schema version1. The same app serves the built shell for/,/studio, and/about.backend/tests/unit/test_health.py: Covers health, shell routes, and the blueprint.backend/tests/unit/test_arrange_gate.py: Removes the temporaryhf-spaceimport path so the API tests can collect. Recorded as P1.2a. The Gemma proof assertions are unchanged.deploy/build.shanddeploy/render.yaml: Python service on plan1c-2g, region Singapore, 1 GB disk, health check/health, and automatic deploys off. Secret values are not in the file.
Verification:
uv run --directory backend ruff check .: passed.uv run --directory backend pytest: 9 passed.- Local TestClient against
frontend/dist: 200 for/health,/,/studio,/about, and the built JavaScript asset. - Acceptance criteria: AC-07 is still open. There is no public HTTPS URL yet.
Decisions:
- Singapore matches the region of your existing Render service. Render does not allow that region to change after the service is created.
GENERATION_ENABLEDisfalseon this skeleton, so boot does not call Gemma or ElevenLabs.
Risks or limitations:
- Creating the service starts usage of the locked
1c-2gplan against the existing $50 credit. It does not add a new purchase. - Provider keys stay in the Render dashboard. Do not paste them here. The skeleton can boot before those keys are set.
HANDOFF update:
- Completed: none. P1.2 is Partial until the public page and
/healthboth respond. - Next: your commit, push, and Blueprint deploy
- Clock/freeze status: Feature freeze is not reached. Deadline remains October 11, 2026, 11:59 PM PDT.
Commit and push when you want Render to see this branch:
Then in the Render dashboard, create a Blueprint from kernelKain/footwork on build/experience, with the blueprint path deploy/render.yaml. Deploy it manually. After it is live, check https://<service>.onrender.com/ and https://<service>.onrender.com/health, and send me the public URL.
This remains inside the Hacktoberfest Open-Source AI Challenge: Week 1, due October 11, 2026, 11:59 PM PDT.
Community Wisdom
DEV’s nearby posts discuss API contracts and service shape rather than this exact host: Generate OpenAPI from FastAPI and Django REST without decorating every view by jeff_pdc, Fast CLI static site generator I've been working on by vlasterx, and Building microservices python fastapi: design to production by ayush_kumar. The locked plan stays one Render Python service for the shell and the API.
CHECK: questions_this_turn=0 step=P1.2 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local API on port 8765 has stopped. It was shut down after the health check and shell routes returned 200.
P1.2 is still uncommitted, and the public Render URL is not live yet.
CHECK: questions_this_turn=0 step=P1.2 autonomy=A1 packet=none stage=C
I will deploy it to render after i push this branch, add these actvities to phase 2 intial part, till then we work on this phase locally.
The public Render deploy moves to the start of phase 2. I'll record that, then commit the local health-check and blueprint work.
The public Render deploy is now the first activity of phase 2, as P2.0. Phase 1 stays local, and the next local step is synchronizing route playback and audio scrubbing.
Committed on build/experience:
a7ac1ab— Add the API health endpoint and Render blueprint1e01c50— Record the health endpoint commit in the execution notes
.opencode/ stayed untracked. Nothing was pushed. The branch is ready for you to push and deploy when you choose.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.2 autonomy=A1 packet=none stage=C
I will deploy it to render after i push this branch, add these actvities to phase 2 intial part, till then we work on this phase locally.
The public deploy is already recorded as the first step of phase 2. I'll continue phase 1 locally, starting with synchronized playback.
Phase 2 already starts with the public deploy. I'll add local playback next: one audio clock, a deterministic sketch, and scrubbing that stays on that clock.
I will deploy it to render after i push this branch, add these actvities to phase 2 intial part, till then we work on this phase locally.
The public Render deploy is already the first activity of phase 2, as P2.0. Phase 1 stays local. Synchronized playback is now in the Soundprint screen.
STEP P1.3 — Synchronize route playback and audio scrubbing
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Drive the route from one audio clock, with a deterministic sketch and scrubbing that stays within 500 ms of that clock.
Changes:
frontend/src/studio/: Play and Pause, a scrubber, and event buttons share the audio element. Animation frames only read that clock.- The browser builds a labeled sketch from the fixture: the tone falls until the corner, rises afterward, and stays silent through the hold. The screen states this is not ElevenLabs audio.
- The route shows a playback position that moves with the clock.
Verification:
npm run typecheck,npm run lint, andnpm run format: passed.npm test: 10 passed. Scrubbing to the corner and choosing the pause both stayed within 500 ms of the audio clock. The pause stretch in the sketch is silent, and the tone changes direction at the corner.- Browser check: choosing Turn set the scrubber to 18000 and showed Now.
- Acceptance criteria: AC-10 is covered for this fixture clock. AC-02 is covered for the local sketch. The measured Studio hook is still later work.
Decisions:
- No audio file was added to the repository. The same fixture events rebuild the same sketch in the browser.
Risks or limitations:
- This sketch is a local stand-in. It is not a provider recording, and the planned musical mappings are still labeled as planned.
HANDOFF update:
- Completed: none. P1.3 is Partial until the commit hash exists.
- Next: your commit, then P1.4
- Clock/freeze status: Feature freeze is not reached. The public URL remains P2.0, after you push.
CHECK: questions_this_turn=0 step=P1.3 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local preview on port 4173 has stopped. It was shut down after the Turn control moved playback to 0:18.
P1.3 is still uncommitted. The public Render deploy remains the first activity of phase 2.
CHECK: questions_this_turn=0 step=P1.3 autonomy=A1 packet=none stage=C
I'll commit the playback work on build/experience and leave unrelated files out.
The playback files are ready. I'll commit those first, then record the hash in the execution notes.
P1.3 is committed on build/experience as 23c247b — "Synchronize route playback and audio scrubbing". The execution notes are e1b4894. .opencode/ stayed out, and nothing was pushed. The branch is 6 commits ahead of origin.
The public Render deploy remains the first activity of phase 2. Next local step is P1.4.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.3 autonomy=A1 packet=none stage=C
I'll check the branch for anything still uncommitted before creating another commit.
The playback work is already committed on build/experience. 23c247b is the player, and e1b4894 is the execution notes. The only untracked path is .opencode/, which stays out of the commit, so there is nothing new to stage. Nothing was pushed.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=none autonomy=A1 packet=none stage=C
P1.3 is committed. I'll read the locked P1.4 step and the current Soundprint screen, then implement that step locally.
P1.4 adds the Route–Sound Graph, Movement Story, and honest sponsor labels, all driven by the same audio clock.
P1.4 is in place locally. The route, graph, and story follow one audio clock, and planned mappings stay labeled planned.
STEP P1.4 — Add movement markers and Soundprint explanations
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Choosing a marker moves the route, graph, and story together, and planned mappings stay labeled as planned.
Changes:
- The Soundprint screen now has a Route–Sound Graph, Movement Story cards, and sponsor and provenance regions.
- Graph markers and story cards seek the same audio clock as the route cursor.
- Sponsor copy says this synthetic fixture did not call Gemma or ElevenLabs, and that this screen is running locally.
Verification:
npm run typecheck,npm run lint, andnpm run format: passed.npm test: 11 passed. Choosing the turn mapping kept the route cursor, graph playhead, and story time within 500 ms of each other. Provenance shows mapping statusplanned.- The studio page shows the graph, the three story cards, and the sponsor lines.
- Acceptance criteria: AC-10 is covered for this fixture clock. AC-18 is covered for the synthetic fixture contract already in the result. Live Studio audio is still later work.
Decisions:
- The graph reads
mapping_verificationfrom the fixture. It does not invent a measured mapping.
Risks or limitations:
- The sketch is still a browser stand-in. Sponsor names describe planned roles, not a completed provider call.
HANDOFF update:
- Completed: none. P1.4 is Partial until the commit hash exists.
- Next: your commit, then P1.5
- Clock/freeze status: Feature freeze is not reached. The public URL remains P2.0, after you push.
This is still Hacktoberfest Open-Source AI Challenge Week 1, through October 11, 2026, 11:59 PM PDT: Hacktoberfest Week 1.
Community Wisdom: Syncing Replayed Chat to a VOD Timeline: Why I Threw Away Binary Search
Source: dinoa92 Tags:
javascript,webdev,architecture,streamingThe post describes a browser VOD player that keeps replayed chat on the video timeline. That matches keeping the graph and story on the audio clock instead of a second timer. Full article text was not loaded.
Community Wisdom: I built a platform that syncs audio with reading
Source: raka_e651343a7ae74281f659 Tags:
webdev,nextjs,typescript,showdevThe post describes synchronized audio driving a reading position. The Movement Story uses the same idea: the card follows the playback time. Full article text was not loaded.
CHECK: questions_this_turn=0 step=P1.4 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local preview on port 4173 has stopped. It was shut down after the Soundprint screen showed the graph, story, and sponsor lines.
P1.4 is still uncommitted. The public Render deploy remains the first activity of phase 2.
CHECK: questions_this_turn=0 step=P1.4 autonomy=A1 packet=none stage=C
I'll commit the marker and explanation work on build/experience and leave unrelated files out.
The marker files are ready. I'll commit those first, then record the hash in the execution notes.
P1.4 is committed on build/experience as 466a238 — "Add movement markers and Soundprint explanations". The execution notes are 61b9f7c. .opencode/ stayed out, and nothing was pushed. The branch is 8 commits ahead of origin.
The public Render deploy remains the first activity of phase 2. Next local step is P1.5.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.4 autonomy=A1 packet=none stage=C
P1.4 is committed. I'll read the locked recording and generation states, then build that step locally.
The fixture flow will show permission, loading, partial, invalid, quota, and provider-failure states, and none of them will claim a live generation.
The fixture stayed visible because the layout style overrode the hidden attribute. I'll separate those so failure states no longer show a result.
P1.5 is in place locally. The recording and generation screens can show each required state, and none of those states claims a live generation.
STEP P1.5 — Implement recording and generation interface states
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Show permission, loading, partial, invalid, quota, and provider-failure states, and keep every one of them from looking like a finished live generation.
Changes:
- The walk screen can preview an empty recording, a location denial, waiting for a position fix, an invalid trace, and a hidden-page gap.
- The Soundprint screen can preview processing, arranging, and composing, plus a partial result, a daily limit, and provider failure.
- Failure and partial views hide the synthetic route. Provider failure uses the locked wording for an unavailable arrangement service and unavailable Studio generation, and it says this preview did not produce a Studio Track.
Verification:
npm run typecheck,npm run lint, andnpm run format: passed.npm test: 12 passed. The new check walks permission, loading, invalid, processing, partial, quota, and provider failure, then returns to the labeled synthetic example.- Acceptance criteria: AC-11 is covered for these fixture explanations and next actions. AC-06 is covered as labeled fallback copy, not as a live provider outage. AC-18 stays on the same synthetic result contract.
Decisions:
- The controls are a fixture. They do not request location and they do not call Gemma or ElevenLabs.
Risks or limitations:
- These are preview states. A real recording and a real provider failure still belong to later phases.
HANDOFF update:
- Completed: none. P1.5 is Partial until the commit hash exists.
- Next: your commit, then P1.6
- Clock/freeze status: Feature freeze is not reached. The public URL remains P2.0, after you push.
This is still Hacktoberfest Open-Source AI Challenge Week 1, through October 11, 2026, 11:59 PM PDT: Hacktoberfest Week 1.
Community Wisdom: Why Error States Define the Quality of Your UI
Source: maurya-sachin Tags:
webdev,javascript,react,frontendThe post argues that people judge an interface from its error states, not only from the smooth path. The fixture states name what failed and what to do next. Full article text was not loaded.
Community Wisdom: Your useOptimistic UI Might Be Lying to Users When the Server Action Actually Fails
Source: anas_sheikh_2 Tags:
react,webdev,programming,javascriptThe title names the failure mode this step avoids: a screen that looks finished while the real action failed. Quota and provider failure hide the result instead of leaving it up as if generation worked. Full article text was not loaded.
CHECK: questions_this_turn=0 step=P1.5 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local preview on port 4173 has stopped. It was shut down before a manual browser pass; the Playwright state check had already walked the recording and generation previews.
P1.5 is still uncommitted. The public Render deploy remains the first activity of phase 2.
CHECK: questions_this_turn=0 step=P1.5 autonomy=A1 packet=none stage=C
I'll commit the recording and generation states on build/experience and leave unrelated files out.
P1.5 is committed on build/experience as 0540af5 — "Implement recording and generation interface states". The execution notes are d58f091. .opencode/ stayed out, and nothing was pushed. The branch is 10 commits ahead of origin.
The public Render deploy remains the first activity of phase 2. Next local step is P1.6.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.5 autonomy=A1 packet=none stage=C
P1.5 is committed. I'll review the fixture at phone and desktop sizes and tighten the mobile Soundprint layout from that.
The route sits below the state buttons on a phone. I'll put playback and the route first, and tuck the preview states behind a disclosure.
P1.6 is revised locally. On a phone, Play and the route now lead the Soundprint, and the preview-state buttons sit below them.
STEP P1.6 — Refine the mobile Soundprint experience
Phase: P1
Autonomy: A1
Status: PARTIAL
Goal:
Make the fixture journey usable at 390 px and 1280 px, with the route as the main view.
Changes:
- The Soundprint opens with the synthetic label, Play, the scrubber, and the route. Generation preview states open from a control after the graph, story, and provenance.
- The extra movement-event list is gone. The graph markers still seek the same clock.
- The walk screen shows the empty recording before its preview-state control.
- A selected preview state says Showing, so the choice is not only a gold border.
- On a narrow screen the mode badge sits beside the name, with the navigation on the next line. Start another walk returns to the walk screen.
Verification:
npm run typecheck,npm run lint, andnpm run format: passed.npm test: 12 passed. At 390 px and 1280 px there is no horizontal overflow, Play sits above the route, and the route sits above the preview-state control.- A 390 px look at the Soundprint showed the label and Play before the route, with the state buttons no longer blocking that view.
- Acceptance criteria: AC-13 is covered for overflow and reachability at both widths. AC-12 is covered by the existing keyboard and accessibility checks, plus the Showing label. Your acceptance of the journey is still open.
Decisions:
- Preview states stay available, folded down so the route is the first picture.
Risks or limitations:
- This is still the synthetic fixture. The step is not finished until you accept the journey at both sizes.
HANDOFF update:
- Completed: none. P1.6 is Partial until the commit hash exists and you accept the layout.
- Next: your commit, then your acceptance of the fixture journey
- Clock/freeze status: Feature freeze is not reached. The public URL remains P2.0, after you push.
This is still Hacktoberfest Open-Source AI Challenge Week 1, through October 11, 2026, 11:59 PM PDT: Hacktoberfest Week 1.
Community Wisdom: The First Ten Minutes of Testing a Design on Mobile
Source: richardlemon Tags:
design,mobile,testing,uxThe post says to start with the thumb, not the breakpoint. Play and the route now come before the preview-state controls. Full article text was not loaded.
CHECK: questions_this_turn=0 step=P1.6 autonomy=A1 packet=none stage=C
Briefly inform the user about the task result and perform any follow-up actions (if needed). If there's no follow-ups needed, don't explicitly say that.
The local preview on port 4173 has stopped. It was shut down after the 390 px Soundprint check showed Play and the route ahead of the preview-state controls.
P1.6 is still uncommitted. The public Render deploy remains the first activity of phase 2.
CHECK: questions_this_turn=0 step=P1.6 autonomy=A1 packet=none stage=C
I'll commit the mobile Soundprint layout on build/experience and leave unrelated files out.
P1.6 is committed on build/experience as 4d3e9d1 — "Refine the mobile Soundprint experience". The execution notes are 8550f2a. .opencode/ stayed out, and nothing was pushed. The branch is 12 commits ahead of origin.
The layout checks passed at 390 px and 1280 px. The step stays open until you accept that fixture journey. The public Render deploy remains the first activity of phase 2.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=P1.6 autonomy=A1 packet=none stage=C
I'll check whether anything new is left to commit on build/experience.
The mobile layout is already committed on build/experience. 4d3e9d1 is the Soundprint layout, and 8550f2a is the execution notes. The only untracked paths are .opencode/ and .playwright-mcp/, which stay out of the commit, so there is nothing new to stage. Nothing was pushed.
Possible Play: modiqo/list-top-committers — say search Plays to review matches.
CHECK: questions_this_turn=0 step=none autonomy=A1 packet=none stage=C
Work in this repository:
/home/kernel-kain/Documents/Github/footwork
Implement only Step 1 of the approved Phase 1 frontend-polishing plan. This step is documentation, information architecture, copy planning, and interface-contract work. Do not redesign or implement frontend components yet.
Before changing anything:
- Read all repository instructions, including every applicable AGENTS.md.
- Inspect the current git status and preserve all existing user changes.
- Audit the frontend routes, components, fixtures, state handling, and current Phase 1 documentation.
- Read:
- Docs/HANDOFF_1.md
- Docs/HANDOFF_2.md
- Docs/PRODUCT_CONCEPT.md
- Do not modify the unrelated .opencode directory.
Update the documentation to establish this product flow:
Understand Footwork → Start walking → Record safely → End walk → Generate → Hear the Soundprint
Define these decisions:
/is the unified landing and recording entry./studiois the generated Soundprint experience./aboutshould eventually redirect to/#how-it-works.- The global Walk / Soundprint / How it works navigation will be removed.
- Sponsors and Provenance will not appear as public application sections.
- Technical provenance remains in internal metadata, developer documentation, and submission evidence.
- Developer fixture controls must not appear in the public experience.
- User-facing language must be understandable to non-technical users.
- Fixture and demo states must always remain honestly labelled.
Document the frontend state model:
- Ready
- Checking location
- Permission denied
- Recording
- Ending
- Processing
- Complete
- Recoverable error
- Unsupported browser
- Offline or interrupted session
For every state, document:
- What the user sees.
- Available actions.
- Required data.
- Phase 1 fixture behavior.
- Which later phase will provide the real implementation.
- Accessibility and recovery expectations.
Add a concise design-research appendix explaining how these references will be used:
- SaaSFrame for mobile onboarding, map, progress, and generation states: https://saasframe.io
- Relume for landing-page information architecture: https://relume.io
- Godly for visual art direction, hero composition, logo presentation, and social previews: https://godly.design
- 21st.dev for carefully selected component compositions: https://21st.dev
- Watermelon UI for theming and accessible component anatomy: https://ui.watermelon.sh/
- Motion Primitives for purposeful state transitions: https://motion-primitives.com/
- Haikei for optimized static SVG backgrounds: https://haikei.app/
- ThreeUI for visual-depth inspiration only. Explicitly reject runtime Three.js, shaders, and WebGL for the core journey: https://threeui.com/browse?sort=recent
- TasteSkill for the principle of avoiding generic template-like output: https://www.tasteskill.dev/
Update the later-phase documentation:
- Phase 2: real geolocation, Wake Lock, IndexedDB recovery, and monotonic timer adapters.
- Phase 3: backend processing-stage codes, error codes, retry behavior, and idempotent generation.
- Phase 4: integration, accessibility, performance, and device regression.
- Phase 5: sponsor and provenance evidence in README/submission materials rather than the application UI.
Do not invent backend endpoints. Define interfaces and responsibilities without prematurely fixing transport details.
Validate that the updated documents do not contradict one another. Provide a short summary of decisions and unresolved risks.
After validation, create exactly one commit containing only this step’s files:
Rebaseline the frontend experience and visual direction
Do not begin Step 2.
The Phase 1 frontend is verified locally and committed as 847a294 on build/experience. The public pages were not redesigned.
The pass hardened the existing screens: notched-phone safe areas, touch targets that grow with larger text, focus that enters the readiness sheet and returns when it closes, and /about settling to How it works on a direct visit or an in-app navigation. Unused preview controls are gone, and colliding waveform keys no longer drop bars. Phase 2 is pointed at the current practice-recording port and generation contract.
Files changed
frontend/index.html,frontend/src/app/useRoute.ts,frontend/src/ui/Sheet.tsxfrontend/src/styles/tokens.css,layout.css,journey.css,screens.cssfrontend/src/recording/LandingView.tsx,frontend/src/ui/RouteMarks.tsx- Removed
StatePicker.tsx,StateMessage.tsx, andGenerationStateBody.tsx frontend/tests/phase1.spec.tsDocs/FRONTEND_EXPERIENCE.md,Docs/HANDOFF_1.md,Docs/HANDOFF_2.md,Docs/PRODUCT_CONCEPT.md,README.md
Checks
npm run format,npm run lint, andnpm run typecheckpassed.npm testpassed, 45 tests, covering 360, 390, 430, 768, and 1280 px, reload and deep links, the readiness sheet, keyboard actions, enlarged text, reduced motion, playback sync, and the generation error states.npm run buildpassed.- Backend
ruffpassed, andpytestpassed, 9 tests, with no backend changes.
Results
The production build is HTML 0.91 kB (gzip 0.45 kB), CSS 11.53 kB (gzip 3.12 kB), and JavaScript 268.74 kB (gzip 82.09 kB). CSS shrank by about 0.5 kB after the unused preview styles were removed. JavaScript stayed about 82 kB gzip because those modules were already outside the bundle. On a local preview with an emulated slow phone profile, the landing appeared in 1353 ms and the example in 1113 ms. That run’s script bodies were already cached, so it is not a cold download and not a Lighthouse score. Brand SVGs are all under 1 kB. Type is system-ui. There is no Three.js, WebGL, or looping decorative background.
An earlier test run failed two shell tests while a second build was writing the preview files. A clean rerun passed. Those were not product failures.
Remaining risks
No real phone was used. The public Render URL is still not deployed. The practice walk does not use geolocation, Wake Lock, or IndexedDB, and the example is not a model-made recording.
The Phase 1 frontend is ready locally. It is not a public deployment, and real recording starts at P2.0 after this branch is pushed.
Community Wisdom: How an Accessibility SaaS Broke Its Own Landing (and How We Fixed It)
Source: lawebe Tags:
a11y,react,webdevA reduced-motion rule left reveal animations at
opacity: 0, so the content disappeared for the people who needed motion reduced. The generation line here stays visible when motion is reduced. The full article and its comments were not loaded.
Community Wisdom: Accessibility Is Not a Lighthouse Checkbox
Source: johnnylemonny Tags:
a11y,webdev,html,frontendAutomated scores are useful, and they are not a substitute for headings, keyboard access, and focus checks. The timings above are local measurements, not a published performance score. The full article and its comments were not loaded.
This is still Hacktoberfest Week 1. I can draft a DEV post about this verification pass if you want one. I will not publish it without a yes.
CHECK: questions_this_turn=0 step=none autonomy=A1 packet=none stage=C